Hi again! I’m Ava.
I like trying to solve problems in unconventional ways.

Hi again! I’m Ava.
I like trying to solve problems in unconventional ways.

Hi again! I’m Ava.
I like trying to solve problems in unconventional ways.

Hi again! I’m Ava.
I like trying to solve problems in unconventional ways.

I get 🔍 research and analysis skills from my degree in international politics (I have one in design too!), 🕹️ persistence from my love of games,* and 💼 practicality from my design consulting work with local startups.

I get 🔍 research and analysis skills from my degree in international politics (I have one in design too!), 🕹️ persistence from my love of games,* and 💼 practicality from my design consulting work with local startups.

In my free time, I’m working on improving my aim in games, figuring out French pronunciation, and creating the perfect homemade bubble tea (tips appreciated)! 📚🍵

In my free time, I’m working on improving my aim in games, figuring out French pronunciation, and creating the perfect homemade bubble tea (tips appreciated)! 📚🍵

I’m very passionate about creating communities through design, given that UX wasn’t offered as a major on my campus. I founded Claremont Design Co. as a resource base in response to the lack of design opportunities available.

I’m very passionate about creating communities through design, given that UX wasn’t offered as a major on my campus. I founded Claremont Design Co. as a resource base in response to the lack of design opportunities available.

Lately, I’ve been tackling game interfaces in game jams and case study projects with friends! One of my self-developed games was recently shortlisted for a Yugo BAFTA Award (?!).

*My proudest achievement? Being 52nd in the world to clear the Zero Hour dungeon in Destiny 2.

© 2024 Ava Liao